CAPTURED

CAPTURED

Installation
CAPTURED
CAPTURED
CAPTURED
CAPTURED
CAPTURED
CAPTURED
CAPTURED
CAPTURED

Information

Captured is an immersive installation, which captures your face and creates a new identity for you in a virtual community modeling unpredictable moods in human crowd behavior. Captured begins with an unexpected experience - the meeting with your digital double. The doubles join a virtual mob experiencing moments of togetherness and segregation. How does the behavior of their doubles affect the relationships in the audience?
International title
Captured
Release date
09/15/2021
Synopsis
FACE CAPTURE At the first phase of the installation, your avatar is created. Your digital double is drawn in by a white figure, that gently attaches your face to your new body. At the same time, you are able to look at your avatar and wonder what is waiting for it in the virtual world. CROWD SIMULATION Your double appears at the second phase of the experience, where all the previously captured doubles are acting out a scenario. The narrative simulation has two stages: Segregation State, which takes shape as the humiliation of one color group among the doubles; and Motley State, which depicts doubles as one mixed, wandering group. The transition to another state is enacted by a special double, called Gamechanger. GC has the ability to change the course of narrative by directly affecting the behavior of other Avatars. trailer : https://vimeo.com/539118631/eae6148755 pdf : https://www.dropbox.com/s/nkq348q03hubf0a/CAPTURED_Presentation deck_220201.pdf?dl=0 walkthrough : https://vimeo.com/674838575
Thematics
Culture and artsSciences and technologiesSocial issues
Technology(ies) used
InstallationVolumetric capture
Production company(ies)
Fantomatico, High Road Stories

Distribution Strategy

Number of user(s)
Multi-user experience
Play area
Indoor
Distribution strategy
Art museums & galleriesDigital art centersFestival, Art fairsScience & technology museums
Target audience(s)
Teenagers, Adults
Main Achievements (Prize, Selection, where the project has been already distributed)
Silbersalz Festival (Germany) BFI - London Film Festival Expanded (UK) Esch - Capital of Culture 2022 (Luxembourg) - organised by ZKM CPH:LAB Interactive (Denmark)

Team

First and last name(s) of the Lead artist(s)
Hannah Haslaahti
First and last name(s) of producer(s)
Marko Tandefelt, Harmke Heezen

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