
Orbis
Selected XR Development Market
Information
Name(s) of producer(s)
Artwork category
Indie GameArtDocumentary
Technologies used
3D animation6DoFAmbisonics soundArtificial IntelligenceHand trackingInteractivityMotion captureReal time engine
Topic(s)
Action / AdventureAnimationBiopicDocumentaryHistoryInteractiveLatin AmericaSocial issues
Estimated duration (minutes)
45
Release date
2022
Distribution Strategy
Targeted audience
Orbis aims to reach teenagers, young adults and adults of all genders and social origins.
Distribution strategy
Location basedAt home
Number of user(s)
Single-user experience
Device(s) compatibility
Oculus Quest 2
Play area
Room Scale
Production Strategy
Production company(ies)
Projected budget
More than 2 M euros
Acquired Budget (%)
Between 5% and 20%
Name(s) of the funding body(ies) or partner(s)
Open to coproduction
Yes