
Inwards
Selected XR Development Market
Information
A modern magical ritual that playfully puts the player in touch with her deeper desires and unconscious knowing. In magically absurdist fashion, it helps the player plant a seed of change for the better in the deepest core of her subconscious.
Lead artist(s)
Steye Hallema
Name of the producer(s)
Siuli Ko (K.O. Productions)
Estimated duration (minutes)
30
Play Area
Standing
Technologies used
3D animation, Ambisonics sound, Artificial Intelligence, Hand tracking, Body tracking, Volumetric capture
Thematic(s)
Meditative, Myths / Traditions, Mystery
Production Strategy
Production Company(ies)
K.O. Productions
Main production country
Netherlands
Second production country
Belgium
Open to coproduction
Yes
Estimated Budget
Between 100k €/$ and 400k €/$
Acquired Budget (%)
50% to 65%
Name(s) of the funding body(ies) or partner(s)
Netherlands Film Fund
Creative Industry Fund NL
Distribution Strategy
Release Date
2026
Targeted audience
Social sciences profs, those with interest in self-help or in (system) transitions, affinity for spirituality, mindfullness
Number of user(s)
Single User
Device(s) compatibility
Quest Pro

