Cosmos Within Us

Cosmos Within Us

Live performance
Cosmos Within Us
Cosmos Within Us
Cosmos Within Us

Information

Cosmos Within Us is a daring storytelling experiment blurring the boundaries between VR and performance. Through a combination of state of the art technologies, immersive soundscapes, scent, and touch, the piece explores the intricate connection between memory and the senses. Alzheimer’s does not discriminate. This piece was created to deliver a sense of hope and understanding to anyone affected by this very common and devastating disease. With advancements in VR, we strive to remember the forgotten. Cosmos Within Us has achieved recognition with a Spirit of Raindance award and a nomination for the Producers Guild of America’s Innovation award. Since its premiere in 2019 at Venice Film Festival, the production has grown in size and has an audience capacity of 150 people.
Release date
08/01/2019
Synopsis
The story draws us inside the mind of Aiken, a 60-year-old man desperately trying to hold on to his childhood memories. Aiken suffers from Alzheimer’s, and his struggle is one against a dwindling mind, against time, against final loss. As Aiken wanders through the spaces of his past, they shape-shift as if in a state of constant re- construction inside his fragmented brain. He re-lives time spent during summer holidays with his beloved little sister, Lily, and meaningful family moments - but those fond memories feel tainted. There is something at the very back of his consciousness, concealed in oblivion, waiting to be re-lived and re-felt. This is the one memory he’s trying to forget...
Minimum Duration (mn)
45
Thematics
Culture and artsDanceFictionMusic
Technology(ies) used
3D animation6DoFBinaural soundInteractivityMotion captureMultisensory (heat, wind, scent…)PerformanceReal time engine
Production company(ies)
Satore Studio, a_Bahn, Satore Tech

Distribution Strategy

Device(s) compatibility
HTC Vive
Number of user(s)
Multi-user experienceSingle-user experience
Play area
IndoorRoom ScaleSeated (360° chair)Standing
Distribution strategy
Art museums & galleriesFestival, Art fairsPerforming art centers (dance, music)Theaters
Main Achievements (Prize, Selection, where the project has been already distributed)
Spirit of Raindance award. VR Days Halo Award. Lumen Prize for Art and Technology - Global South Award Producers Guild of America’s Innovation award Nomination.

Team

First and last name(s) of the Lead artist(s)
Original Story: Tupac Martir Director: Tupac Martir Screenplay: Benjamin Farry Director of Photography/Creative Technologist: Sergio Ochoa Production Design: Sergio Settanni Composer and Sound Technician: Steven Weston
First and last name(s) of producer(s)
Rubin Shah, Marion Guth, Carolina Vallejo, Lilian Hess, François Le Gall, Ewelina Dziedzic.
Main cast
Sound Technician: Hugh Fielding 3D Audio Production: MagicBeans / Jon Olive, Gareth Llewlyn Aiken VO: Gregory Cox Live Keys: Steven Weston Live Cello: Alexandra Finlaison Live Violin: Klara Schumann Live Trumpet: TBC Shadow Dancer 1: Miia Makila Shadow Dancer 2: Ciara Lynch

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