Meeting the Challenge of Interoperability Across Real-Time Industries
Wednesday, November 9, 2022 12:15 AM to 3:42 AM · 3 hr. 27 min. (Africa/Abidjan)
Session / Track
Interoperability
Information
Next-Level techniques for capturing Live Action footage for vfx-centric feature films are finally ready for their first practical application as recently showcased in Marvel’s Thor: Love & Thunder. The panel discusses the What, How and - most importantly - Why we should be looking forward.
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Program
Speakers
Andrew Schmied
COOM2-InsightsWanda Meloni
CEOM2 InsightsNeil Trevett
VP Developer Ecosystem / PresidentNVIDIAKB
Kevin Bjorke
IntelDavid Morin
Executive Director, Academy Software FoundationIndustry Relations, Epic GamesRachel Bradshaw
VP of Account ServicesCaster CommunicationsGuido Quaroni
Senior Director of EngineeringAdobeBH
Ben Houston
CTOThreekitSession Details
Opening intro and presenation of the "Meeting the Challenge of Interoperability Across Real-Time Industries" track
Wednesday, November 9, 2022 12:15 AM to 12:20 AM
Wanda Meloni · M2 Insights
Andrew Schmied · M2-Insights
A Real-time Voice for the Metaverse: Getting Involved in Interoperability
Wednesday, November 9, 2022 12:25 AM to 12:50 AM
Neil Trevett · NVIDIA
Interoperability 1
Wednesday, November 9, 2022 12:55 AM to 1:15 AM
Why Standards Are Needed to Bridge the Islands of the Metaverse
Wednesday, November 9, 2022 1:20 AM to 1:40 AM
Kevin Bjorke · Intel
Real-Time Interoperability : Insights from Across the Industry Spectrum
Wednesday, November 9, 2022 1:45 AM to 2:25 AM
Wanda Meloni · M2 Insights
Andrew Schmied · M2-Insights
Ian Bland · SO REAL
Alina Kadlubsky · Open AR Cloud Europe gUG
Christopher Caen · Decision Counsel
Real-Time Asset Interoperability: Challenges and Rewards
Wednesday, November 9, 2022 2:30 AM to 3:25 AM
Rachel Bradshaw · Caster Communications
David Morin · Industry Relations, Epic Games
Guido Quaroni · Adobe
Ben Houston · Threekit
RTC 2022 End of Day 2 Closing Words
Wednesday, November 9, 2022 3:25 AM to 3:30 AM
Jean-Michel Blottiere · RealTime Community