GoSkinning: An Innovative and Efficient Skinning Tool

GoSkinning: An Innovative and Efficient Skinning Tool

Virtual
Session

Information

This presentation will introduce GoSkinning, an innovative and efficient AI skinning tool, it integrates many novel deep learning methods that revolutionize the traditional skinning production process. This tool will shown to be six times more efficient than traditional manual skinning. Compared with current state-of-the-art methods, higher accuracy and more generalization has achieved that can be applied to any complex mesh and skeleton. Furthermore, GoSkinning employs both deep learning and traditional geometric methods to develop many post-processing toolkits, greatly improving the degree of automation.

Available Later on GDC Vault
Video
Intended Audience
3D artists, technical artists, technical researchers; this talk requires an understanding of the 3D game art pipeline, and some machine learning basics
Attendee Takeaway
For 3D artists, you will get to know an innovative and efficient skinning tool. For technology developers, you will learn about the novel approach of this skinning tool.
Format
Session
Show Notes
Add this session to your schedule to share your feedback!Technical issues? Visit the Help Desk on the homepage.The chat opens approx. 15-minutes before the scheduled start time and closes approx. 5-minutes after the session ends.This is a pre-recorded session. The speaker is in chat.
Video-on-Demand
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