Stories To Go: Guidelines for effective Narrative Design in Mobile Games

Stories To Go: Guidelines for effective Narrative Design in Mobile Games

Sunday, August 18, 2019 1:30 PM to 2:30 PM · 1 hr. (Europe/Berlin)
Hall 11 - Stage 5
Talk
Narrative Design

Information

Do mobile games need ‘a story’? A game’s narrative design deeply influences player experience and can provide a sense of purpose and motivation. But due to the nature of the medium, mobile games have to fight over players’ attention in a way that other games don’t. This forces us to rethink how we deliver narrative. This session will take a look at mobile players’ behavior and best practices to make your game’s narrative work with few words, using Candy Crush and other games as examples.