Revitalizing an MMORPG after 20 Years of Service

Revitalizing an MMORPG after 20 Years of Service

Sunday, August 18, 2019 1:30 PM to 2:30 PM · 1 hr. (Europe/Berlin)
Hall 11 - Stage 2
Talk
Post MortemProduction & Team Management

Information

In January 2019 Tibia turned 22 - it is the oldest commercial continuously running MMORPG worldwide. Within the last three years we could stabilize a declining player base and increase the revenue of the game by more than 50%. This talk shows the amazing developement and describes some of the key changes that made this success possible: - Extending the freemium monetization model with microtransactions and an ingame store and keeping the community in the process - Solving a long lasting cheating problem by implementing BattlEye anti-cheat service - Solving a long lasting DDoS problem by combining a self developed technical solution with professional DDoS protection services - Including the community in feature selection and development