Digital Rise

Selected XR Distribution Market

Information

By founding Digital Rise in 2018, François and Thomas push their credo to the next level, creating storyliving universes, cross-media narrative worlds that mix innovative narrative concepts with engaging user-experience designs. Our productions explore all new forms of immersive arts like virtual and augmented reality, immersive theater, collaborative gaming and social experiments entangled into consistent storyworlds.

At the crossroads, we create stories worth living.

Digital Rise creations dare to explore unexpected themes and topics to trigger curiosity, drawing people to venues such as immersive cinemas, arcades, escape rooms, cultural centers, museums…

Determined to get out of the limited circle of artsy experiences, Digital Rise is open to a large audience, easing the access to this new kind of entertainment with a unique alchemy between story & interactivity, emotion and technology, always engaging the spectators further more into our universes.

Lead artist(s)
Thomas Villepoux, Gaëlle Mourre, Margehrita Bergamo Meneghini, Cédriane Fossat,
Thematic(s)
Immersive entertainment, Storylab, Creative Producers, LBE designers
Name of the producer(s)
François KLEIN
Languages of your experience
EnglishFrenchMandarin
Play Area
Seated (360° chair),StandingRoom Scale,StandingLBE installation in a real set
Technologies used
InteractivityMixed RealityPerformanceVirtual Reality360 film

Distribution Strategy

Release Date
2018
Number of user(s)
Multi-user experience
Device(s) compatibility
Apple Vision Pro, Meta Quest 3, Meta Quest 2Connected objects/toys (NFC/Bluetooth )Custom Installation
Targeted audience
13-45, Famillies, General Audience.

Production Strategy

Name(s) of the funding body(ies) or partner(s)
Centre National du Cinéma (CNC), Pictanovo, BPI, Pôle Magelis
Open to coproduction
Yes

Contact details

XR Art Fair: projects

Documents & Links

Team

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