Fight Back

Selected XR Art Fair


Fight Back Vr is a Virtual Reality experience at the Intersection of video games and documentary. It offers a real crash course in self-defense by utilizing the unmatched potential of VR as a tool for learning and developing muscle memory, while shedding light on the stories of courageous women whom History has forgotten.

Lead artist(s)
Céline Tricart (Director)
Name(s) of producer(s)
Marie Blondiaux (Red Corner); Céline Tricart (Lucid Dreams)
Artwork category
Technologies used
3D animation6DoFHand trackingInteractivityVolumetric capture
Martial artsFeminism
Estimated duration (minutes)
Release date

Distribution strategy

Targeted audience
Vulnerable community, casual gamers, VR gamers
Distribution strategy
At homeLocation-based
Number of user(s)
Single-user experience
Device(s) compatibility
Oculus Quest
Play area

Production stategy

Projected budget
Between 400K and 700K euros
Acquired Budget (% )
Between 50% and 65%
Name(s) of the funding body(ies) or partner(s)
France Télévisions; Cnc; Red Corner; Lucid Dreams

Contact details