Tsanfleuron

Selected XR Development Market

Information

Take part with your friends and family in a contemporary mountain tale. Unravel the mystery of the magical bug that seized your smartphones and build with it a radar to connect with the mountain spirits.

Lead artist(s)
Elise Migraine
Estimated duration (minutes)
45
Play Area
Room ScaleLBE installation in a real setmultiplayer videogame installation
Technologies used
3D animation, Body tracking, Installation, Real time engine
Thematic(s)
Myths / Traditions, Animals / Nature, Science-fiction

Production Strategy

Production Company(ies)
Élastiques
Main production country
Switzerland
Open to coproduction
Yes
Estimated Budget
Between 400k €/$ and 700k €/$
Acquired Budget (%)
Less than 5%
Name(s) of the funding body(ies) or partner(s)
CNC Writing Grant

Distribution Strategy

Release Date
2028
Number of user(s)
Multi-user
Device(s) compatibility
Apple Vision Pro, HTC Vive, HTC Vive Pro, Oculus Rift S, Meta Quest 3, PlayStation VR2, PlayStation VR, Meta Quest 2, HTC Vive Cosmos, Headphones, Varjo XR-3 / VR-3, Oculus Rift

Contact details

Team

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