Broom

Selected XR Development Market

Information

Leonid Pekarovsky worked for the Ukraine Ministry of Culture as an art historian and exhibition curator. When he immigrated to Jerusalem at age 44, after the dissolution of the Soviet Union, the only job he could get was sweeping litter off the streets of the holy city. In order to stimulate his numb brain, he decides to go 40,000 years back in time and curate an exhibition about brooms. To join him, grab a VR headset and start sweeping.
Lead artist(s)
Nim (Nimrod) Shapira, Nadav Hekselman, Lucid Realities
Name of the producer(s)
Nevo Shinaar, Chloé Jarry, Nim (Nimrod) Shapira
Estimated duration (minutes)
15
Artwork category
Game, documentary
Play Area
Room Scale
Thematic(s)
History, Culture and arts, Animation, Biopic, Documentary, Fiction, Interactive, Society / Political, Social issues, Drama

Production Strategy

Production Company(ies)
Metallux Studio, Nevo Shinaar, Lucid Realities
Estimated Budget
Between 100k and 400k €/$
Acquired Budget (%)
Between 50% and 65%

Distribution Strategy

Targeted audience
"Broom" effectively communicates on multiple levels, blending emotional impact with educational storytelling. Its unique approach makes it engaging for a wide range of audiences, from experts such as historians and art enthusiasts to individuals with an interest in global affairs.
Number of user(s)
Single User

Team

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