Once Upon A Sea
Documentary
Information
ONCE UPON A SEA is an immersive virtual reality experience that transports participants to the Dead Sea, and provides access to one of the wonders of the world that has become inaccessible in the past 35 years. The Dead Sea, carries a rich history, undeniable healing powers, and an indescribable magnetism that can now be experienced in a virtual format. The experience takes place in photoreal volumetric captures of some of the most significant and beautiful sites in the Dead Sea, highlighting its beauty, diverse inhabitants, and its recent demise.
In the past 30 years, the Dead Sea has receded dramatically due to human intervention and political neglect. The sweet water that fed the Sea was used for irrigation and potash evaporation pools left behind a ravaged land, ridden with sinkholes. Today, all beaches but one are inaccessible to the public due to
these dangerous sinkholes, representing Israel's worst ecological crisis. The destruction is progressing quickly, causing many socio-political battles as well as financial & personal distress to local residents and individuals who have dedicated their lives to the Sea. Israelis, Jordanians and Palestinians, all
whose countries border this body of water, have been affected by the demise of the Dead Sea. If nothing will be done, the Dead Sea as we know it will be gone
for good. ONCE UPON A SEA is our call to action.
International title
Once Upon a Sea
Release date
09/07/2020
Synopsis
ONCE UPON A SEA is an immersive virtual reality experience that transports participants to the Dead Sea, and provides access to one of the wonders of the world that has become inaccessible in the past 35 years. The Dead Sea, carries a rich history, an undeniable healing powers, and an indescribable magnetism that can now be experienced in a virtual format. The experience takes place in photoreal volumetric captures of some of the most significant and beautiful sites in the Dead Sea, highlighting its beauty, diverse inhabitants, and its recent demise
Minimum Duration (mn)
25
Thematics
DocumentaryEnvironmentalNatural sciencesSocial issues
Technology(ies) used
3D animation6DoFAmbisonics soundInteractivityPhotogrammetry
Production company(ies)
Blimey; Intuitive Pcitures
Country(ies)
CanadaIsrael
Distribution Strategy
Device(s) compatibility
HTC ViveHTC Vive ProOculus RiftOculus Rift S
Number of user(s)
Single-user experience
Play area
Room Scale
Distribution strategy
Art museums & galleriesAt homeCulture & ethnographic museumsDigital art centersFestival, Art fairsNatural parksOceanographic & Natural Science MuseumsScience & technology museums
Target audience(s)
Cinephiles, environmentalists, technologists aged 14-60
Main Achievements (Prize, Selection, where the project has been already distributed)
Lumiere Award for best Documentary XR; VRE prize for best VR experience, screened at SXSW, Prix Numix, Games for change.
Team
First and last name(s) of the Lead artist(s)
Director: Adi Lavy
Writer : Heidi Miller
Creative Director : Oury Atlan
Technical Director: Nimrod Shanit
Lead Unity Director: Jumana Saad, Yelena Grigorian
Photogrammetry and 3D animation: Ariel Shtern
Video Editors: Sigi Golan, Maya Stark, Mickey Cohen
Consultants: Raphael Pavon, Jongsma O’Neill and Kel O’Neill
First and last name(s) of producer(s)
Ina Fichman, Nimrod Shanit
Main cast
Original Music: Medhat Hanbali
Cinematography: Barak Brinker, Sebastian Gross
Drone Photography: Barak Brinker, Jonathan Honig SkyPro
Additional camerawork: Nimrod Shanit, Adi Lavy, Hana Abu Saada
Sound: Amir Beverman, Yechiel Hamo
Writers: Racheli Wasserman, Tzila Levy
Research: Bosmat Zeydenband, Josh Fichman-Goldberg, Shelly Ben Schahar
Production Manager : Christine Rocheleau, Sigi Golan
Production Coordinator - Neta Shaked, Naama Dash,Shelly Ben Shachar, Fiona McCully, Michael Czemerys
Grip - Matan Kochmeister
360 Video stitch - Sigi Golan, Ariel Shtern, Jason Levy
Visual Effects: Jason Levy
Sound Design: Signal Space Lab
Web-Design : Lima Charlie