
0
Selected XR Development Market
Information
Name(s) of producer(s)
Artwork category
ArtInstallationPhoto
Technologies used
3D animation6DoFAmbisonics soundBody trackingHand trackingInstallationInteractivityMixed RealityMultisensory (heat, wind, scent...)Real time engine
Topic(s)
ExperimentalInteractive
Estimated duration (minutes)
20
Release date
2023
Distribution Strategy
Targeted audience
0 target lovers of visual art, philosophy, poetry and technology, from 16 to 70 years old.
Distribution strategy
Location based
Number of user(s)
Multi-user experience
Device(s) compatibility
Oculus Quest 2
Play area
Room Scale
Production Strategy
Production company(ies)
Projected budget
Between 100K and 400K euros
Acquired Budget (%)
Between 20% and 35%
Name(s) of the funding body(ies) or partner(s)
Open to coproduction
Yes