

Reactive programming on massive mobile multiplayer games
Wednesday, October 21, 2020 8:15 PM to 8:45 PM · 30 min. (Africa/Abidjan)
Container Azul
AndroidGamingHigh load environmentsiOSKotlinMobileReactive ProgrammingSwift
Information
Massive mobile multiplayer games requires high-performing software to keep up with graphics and compute demands. In this talk we go over on how at Wildlife we use reactive programming to meet these tight requirements.




