Queer Advocacy in Indie Game Design: A Solace State Retrospective

Queer Advocacy in Indie Game Design: A Solace State Retrospective

Wednesday, September 27, 2023 8:30 PM to 9:05 PM · 35 min. (Africa/Abidjan)
Talk
ArtCharacter DesignNarrative

Information

Solace State developers Tanya Kan and Seamus Ly reveal the design and narrative decisions to create a cohesive game world with 31 fully illustrated characters in a sci-fi city fractured by unrest. In our game, activism is a relay marathon of many people, not a sprint of a single hero. The talk emphasizes how multiple elements of the game, including our unique camera design, choices, and 2D characters embedded into 3D, builds on the specificity of bringing queer and marginalized voices to the forefront while retaining the specificities of their environment and their relationships.

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