The Boss Monster Pipeline: Developing Fun F2P Encounters

The Boss Monster Pipeline: Developing Fun F2P Encounters

Talk
Game Design

Information

Boss fights are often keystone experiences that mark important moments in a larger video game journey. In Dauntless, every fight is a boss fight and the only way to continuously deliver new encounters is to do it as a team. Join Anthony as he walks through through the process of multi-disciplinary encounter design on a live-service game, sharing personal insights into leading a team and the ways teams can come together to create exciting multiplayer PvE encounters by Winning Together.

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