Senior Multiplayer Tools Developer / Développeur d’outils sénior multijoueur

Senior Multiplayer Tools Developer / Développeur d’outils sénior multijoueur

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Game developers repeatedly say that multiplayer game creation remains one of their hardest challenges; balancing ease-of-use with performance and flexibility remains unsolved. As a result, we’ve seen far too little innovation in multiplayer games over the last decade, while creativity in single-player games have thrived. Are you an experienced engineer who wants to be a part of a team crafting first class tools? We are looking for a Senior Tools Developer to help define and build the workflows Unity developers use to make multiplayer experiences. In this role, you will be given the freedom to drive large initiatives in this area targeted at improving everything performance analysis, client/server development iteration, playtest coordination, and everything in between. Help us unlock the next generation of multiplayer game development! What you’ll be doing Architect and implement tools and libraries that accelerate multiplayer development Build Unity Editor tools used for network performance analysis, debugging multiplayer scenarios, and iterating on multiplayer gameplay Work closely with the core network SDK team to collaborate on tooling and workflow requirements Write and maintain production-quality code and tests Learn more and apply here: https://grnh.se/06d8b0691us

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