Technical Artist - Niantic

Technical Artist - Niantic

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Learn more: https://careers.nianticlabs.com/openings/technical-artist/ Contact us: ahoy@nianticlabs.com London, UK San Francisco, CA Seattle Area (Bellevue), WA Niantic Labs, creator of Ingress and Pokémon GO, seeks a Unity Technical Artist with creative and technical expertise to develop challenging Unity scenes. Niantic is a fast paced, multi-disciplinary team of software developers and creative professionals based in San Francisco, Seattle and Tokyo. You will be responsible for working with Unity and other graphics tools to merge the virtual with the real world. Responsibilities Collaborate with engineering and product teams to help build features and solve creative problems. Help build rapid prototypes of experimental features using Unity 3D or other mobile platform tools. Iterate on Unity 3D scene implementation to finalize product and other creative requirements. Help create performant graphics shaders for awesome visuals. Facilitate communication and asset pipeline between engineering and artist teams. Qualifications Expert-level experience with Unity Game Engine. Expert in scripting with C# within the Unity environment. Experience crafting real-time visual effects sequences. Knowledge of optimizing real-time 3D-graphics pipeline for mobile platforms. Key skills in Unity 3D, C#, real-time VFX, and artistic skills. Plus If... BS or MS degree in design, games-related or technical field. Proven artistic skills (drawing or digital painting). Experience collaborating within a multi-person game studio. Join the Niantic team! Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.

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