Staff Systems Engineer - Esports
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As a Staff Systems Engineer in the Esports Technology Group, you’ll be tasked with building and maintaining Esports infrastructure & services globally. You'll help teams automate, deploy & maintain tournament realms, address systems needs in new and creative ways, and ensure that Riot's infrastructure is capable of supporting all current & future Riot Esports initiatives. You’ll work across many domains including network, systems, virtualization, containers & storage both on-prem, in several public clouds and spread across our Riot data centers worldwide. You’ll also support major global events like Worlds, MSI & All-Stars.